AI Insights · Timothy · March 2022
Top 5 Dragon Games on Android in Qatar - Q1 2022
Discover the performance of the top 5 dragon-themed games on the Android platform in Qatar for the first quarter of 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the dragon-themed games on the Android platform in Qatar showed varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 dragon games, based on data from Sensor Tower.
Dragon City: Mobile Adventure from Social Point saw its weekly revenue peak at $148 in the week of January 24, with a notable increase to $141 in the week of March 21. Weekly downloads showed a slight decline from a high of 229 in the week of January 10 to 130 by the end of March. Active users fluctuated, starting at 3.2K in late December and ending at 3K in the final week of March.
Frost & Flame: King of Avalon by FunPlus International AG experienced significant revenue spikes, particularly in the week of January 31 with $2.7K and again at $2K in the final week of March. Downloads remained relatively stable, ranging from 63 in late December to 101 by the end of March. Active user numbers increased from 281 at the beginning of the quarter to 371 by the end.
Dragon Mania Legends published by Gameloft SE had a mixed performance. Revenue peaked at $689 in the week of February 7 but saw a sharp decline afterward. Downloads reached a high of 120 in the week of January 31 but dropped to 59 by the end of March. Active users showed a gradual increase from 99 at the start of the quarter to 145 by the end.
School of Dragons from JumpStart Games did not generate any revenue during this period. However, the game maintained a steady download rate, peaking at 84 in the week of February 7 and ending the quarter with 80 downloads. Active users also saw a rise, starting at 272 and growing to 334 by the end of March.
Dragon Sim Online: Be A Dragon by Turbo Rocket Games showed consistent performance with no revenue reported. Downloads remained low but stable, ranging from 22 to 37 throughout the quarter. Active users slightly declined from 761 at the start of the quarter to 721 by the end.
For more detailed insights and data on these games, visit Sensor Tower.